

Reading through everything I was kinda unsatisfied with the solution and some of the info being spread being false (like the us release not having a framecap, it does it's just set to 30 fps), Spent the day learning about how framecaps usually worked in PSX games and how to look at memory to find the value needed to change that.Īll this effort and a day later found the addresses I needed, and made a patch: Earlier this week I had started playing through Fromsofts earlier titles and found out like a lot of others that KF (the US release specifically) runs at a speed that feels too fast and inconsistent, after overclocking Beetle PSX and realizing that only made it worse I looked up online and found this post.
